
In this one, I’m going to turn my focus on the game’s two smaller expansions – Why Can’t We Be Friends (WCWBF) and 3 Is a Magic Number (3IAMN). In part one of my Imperial Settlers review, I talked a lot about the base game.

I’ll tell you how they work, how they change the game, and what I think about them. In this multi-article series, I am going to discuss Imperial Settlers and all of its expansions. The game is played over a total of five rounds and the person who has accumulated the most points at the end of the game, wins.

Each player selects one of four factions (Romans, Egyptians, Barbarians, or Japanese) and uses that faction’s Faction deck in conjunction with a deck of Common cards to produce resources, acquire more cards, build locations, and to score points. Imperial Settlers, designed by Ignacy Trzewiczek, is a card game of civilization and engine building.
